![]() The graphics card itself had technical issues that prevented developers from exploiting its full processing power. Nintendo and Sony would have left the Saturn eating dirt. The problem is that the original Saturn model was barely better than the failed 32X in that regard, never mind the rumored capabilities of the then-upcoming PlayStation and Nintendo 64, for that matter. ![]() After all, it was Sega's own arcade fighter Virtua Fighter which set the standard. However, the industry was getting jazzed about Polygonal Graphics, and Sega realized their next console should include just that. It was originally intended to be a 2D gaming platform which would surpass Sega's competitors. Fast forward to the release of their next stand-alone console, the Saturn. They had major performance issues and not a lot of good games on them, so many faithful Sega customers got burned. ![]() It ultimately wound up being the reason they left the console market, although the company wouldn't succumb to its illness until 2001.ĭuring their heyday, Sega promoted some add-ons for the Genesis/Mega Drive, namely the Sega CD and 32X. Launched on November 22, 1994, the Sega Saturn was Sega's entry into the fifth console generation.
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